I developed my own programming language, called ZSharp (Z#), using C++. Then I went through the process of coding an entire game in it.
Source and Binaries
Get it on Github: https://github.com/samastro/ZSharp'>https://github.com/samastro/ZSharp
Or get it on Itch.io: https://astrosam.itch.io/zsharp'>https://astrosam.itch.io/zsharp
Support:
● Patreon: / astrosam
● Kofi: https://kofi.com/astrosam
● Monero: 4AAjyAHKnYwCsgJp16v1YeeDPA1Z51QKUfCMWsiCDxkNBFCtbUfDHD7K5sZDrFH2pnGsDAH989XwXdudcoC4iqtVC9QLk8r
Related Links:
● Streaming Channel: / @astrosam2
● Itch.io: https://astrosam.itch.io/
● Github: https://github.com/samastro
● Discord Server: / discord
Music:
Ocean Loader 3
EarthBound (various songs)
Chapters:
0:00 Intro
1:36 Compiled or Interpreted?
2:42 Syntax?
4:08 What to name it?
6:14 The game I chose
6:48 Draw rectangles
7:24 Movement
7:40 Making a ball
8:06 Displaying scores
8:20 Troubleshooting performance
8:54 Making AI
9:05 Fun with sprites
9:18 Source and Binaries
THIS VIDEO IS NOT SPONSORED
#cpp
#programming
#coding